A simple editor to make shapes
Scale, Subdivisions
Radius, Sides
Scale, Subdivisions
Scale, Subdivisions
Scale, Radius, Sides
Scale, Sides, Inner Radius, Outer Radius
Hi there! My name is Floris and I made this website during an internship at Q42 in 2020. I came up to this idea with my intership coach when I told him about a challenge that I had during my previous intership at Q42. During this internship I was working on a VR application in Unity3D. The content that the user could view trough his VR goggle needed to be projected on the inside of a sphere so that you could view it 360. The problem was that the standard sphere, that Unity3D provided, was a spherified cube. This shape isn't ideal for VR application because the surface distance error caused some image artifacts near the poles. The ideal sphere for VR applications is a "icosahedron" where the triangles are distributed more evenly and thus has image artifacts to a lesser degree. So I needed to have an "icosahedron". Unity3D doesn't provide this in it's standard library so I needed to find one on the internet or make it with a program like Blender. I decided to simply Google it. This whas not very straight forward. I downloaded a free basketball shape and ripped the geometry from it to use for my sphere. And this let me thinking about why the process of getting a shape with a specific geometry is so hard. Why isn't there an online simple tool that let you make such a shape? The rest is history.
Just simply choose a shape under the "shapes" header, or from the dropdown menu in the "editor". The configuration options are displayed left of the shape. Export format is currently only available in .OBJ :)