Simple Primitives

A simple editor to make shapes

Shapes

Plane

Scale, Subdivisions

Disk

Radius, Sides

Cube

Scale, Subdivisions

Sphere

Scale, Subdivisions

Cylinder

Scale, Radius, Sides

Tube

Scale, Sides, Inner Radius, Outer Radius

About

Hi there! My name is Floris and I made this website during an internship at Q42 in 2020. I came up to this idea with my intership coach when I told him about a challenge that I had during my previous intership at Q42. During this internship I was working on a VR application in Unity3D. The content that the user could view trough his VR goggle needed to be projected on the inside of a sphere so that you could view it 360. The problem was that the standard sphere, that Unity3D provided, was a spherified cube. This shape isn't ideal for VR application because the surface distance error caused some image artifacts near the poles. The ideal sphere for VR applications is a "icosahedron" where the triangles are distributed more evenly and thus has image artifacts to a lesser degree. So I needed to have an "icosahedron". Unity3D doesn't provide this in it's standard library so I needed to find one on the internet or make it with a program like Blender. I decided to simply Google it. This whas not very straight forward. I downloaded a free basketball shape and ripped the geometry from it to use for my sphere. And this let me thinking about why the process of getting a shape with a specific geometry is so hard. Why isn't there an online simple tool that let you make such a shape? The rest is history.

How To Use

Just simply choose a shape under the "shapes" header, or from the dropdown menu in the "editor". The configuration options are displayed left of the shape. Export format is currently only available in .OBJ :)

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